QUOTE (Omniscia @ Sep 30 2005, 04:25 AM)
Well, so long as all the kiddies in the Western world patently refuse to
ever consider a game console from anywhere
other than Japan, Sony's got the market cornered. Microsoft may have a lovely machine to offer, but they're unfortunately on the wrong end of today's ethno-chic trends, at least as far as most console gamers (over here, anyway) seem to be concerned.
Of course, we PC gamers are entirely irrelevant to the market, nowadays, judging by the ever-shrinking shelf space at most software retailers over here... But that's a topic for another day.
I think Sony are really slipping, to be honest... A quote from another website:
QUOTE
Rumors are flying high, spreading across a network of Japanese, Dutch, and German websites, that developers are wary of creating content for the PlayStation 3. Unfortunately, the article in question is difficult to decipher, but perhaps someone with knowledge of Japanese can give us the clear scoop. There’s also a Dutch article that has a quote in (broken) English: “In the (Japanese) game industry, many people are losing trust in Kutaragi’s non-stop pursue of this evolution, people are leaving PS3 at a rate worse than Nintendo’s GameCube era” (source unknown).
I know there's no sense putting any faith in rumours, but it does seem to me that there's a lot of people losing respect for Sony, especially due to the fact that they tell outright lies half the time, and their notoriously rubbish developer support. There's nothing that's been announced about the PS3 that makes it stand out. Xbox 360 is imminent, looking great, and has Live, Nintendo are showing with their new controller that they're not scared to innovate, yet all Sony can do is throw together a few pre-rendered CGI movies and pretend they're in-game footage. That and quote some useless facts and figures about teraflops this and that, which mean absolutely nothing, and don't fool anyone who has any idea about how the consoles work. They may get high floating point performance, but it comes from having to develop for a console which has 8 cells, which besides being an absolute nightmare to develop for, will spend most of their time unused. Even so, floating point performance isn't even a large part of the picture.