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Silky
Minecraft really does suck you in. I spent hours yesterday building a damn farm/orchard, protected by a curtain wall.
GundamGuy_UK
Peaugh (a guy who does toy reviews) has posted a review of the PlayStation Vita, if anyone's interested.

I have to say, the fact that it makes an icon for each game is a bit stupid and annoying. What's wrong with having just "Play game card" and "Save data" icons? By the time you've got a collection of games, as well as the extra apps it sells, you're going to have to scroll through pages and pages to find the game. At least it wobbles around when that card is inserted so it'll be a bit easier. It's not a deal-breaker, it's just stupid I think (not to mention a bit of an iPhone clone).

Other than that, and the reportedly shit battery life (five hours max, I've heard), I'm pretty into this console.

EDIT: It's a shame there wasn't some way to implement having two shoulder buttons, so it could be exactly the same layout as a home console. I suppose any home console ports could use the rear touchpad for L2 and R2?
monkeyman
It creates an icon for every game so you can check the social aspects (recent friend activity/leader boards) and DLC etc for the game without having to have the game card in. I agree though, it's a bit stupid and it seems like it'll clutter things up; it's made worse by the fact there's no way to make folders, but I'm hoping they'll patch an option to create folders in down the line. The icons are at least easy to delete. 

The battery life is bad, it's the thing that I'm most disappointed about after the PSP's poor battery (it's actually less than 5 hours with brightness up and wifi etc on); but no worse than PSP, 3DS, IPhone when it comes to actual time spent playing, it can stay in sleep mode for days without dying. Plus I'll never be far from a power point so it's not a major issue. 

The rear touchpad can be assigned L2/R2, as well as L3/R3. There's an official video of it floating around somewhere. There's also a video of someone playing Battlefield 3 and Red Dead Redemption via remote play that shows them assigning buttons to the rear touchpad.. That's using hacked PS3 firmware, but is a good indicator of what Sony are planning in the future. 

I played one in store for 20-30 minutes and it is a fantastic handheld. Light, beautiful screen, great graphics and proper analogue sticks. I really don't like the PSP/3DS circle pad. The cameras are terrible quality though. 

I'll be getting mine on Wednesday smile.gif
GundamGuy_UK
Does it have a Li-ion battery this time? I hated how my PSP would drain even if I wasn't using it; every time I decide I want to play it I have to charge it first.

Battery life isn't a big thing as such, but it does annoy me how I couldn't take it on a flight because it would die less than a third of the way into the trip. That's one of the main reasons why I still think the DS (not the 3DS, as it too has a shit battery life) is the best handheld around. My DS lasts about fifteen hours.
monkeyman
I'm not sure what kind of battery it has. Agreed on the DS battery, that thing was a champ! I always had to make sure my PSP was charged before use as it lost charge so easily.
I remember finding my DS after 2 months of not being used, switching it on and it having half it's battery left.

There's a portable recharging thing for the Vita that can recharge the Vita 1 and a half times, god knows how much they'll charge for it though. I'd consider it if I was flying long distance a lot though.
GundamGuy_UK
I was really hoping that the removal of moving parts would make a bigger difference. I guess the processor is just very power-hungry.
Ade
I've heard tell that Blockbuster are currently advertising pre-owned copies of Uncharted 3: Drake's Deception for £15 - bargain! I very much want at that price, but my local branch have no copies. Which is a bit pants.
sweetbutinsane
QUOTE (GundamGuy_UK @ Feb 19 2012, 09:40 PM) *


That little bastard puts the fear into me. I've only had to put up with him once so far but it was one time too many!
monkeyman
QUOTE (GundamGuy_UK @ Feb 20 2012, 05:26 PM) *
I was really hoping that the removal of moving parts would make a bigger difference. I guess the processor is just very power-hungry.

That OLED screen too....
GundamGuy_UK
As great as the PSP and Vita are, I can't help but get flashbacks to the days of the Lynx and so on. More powerful than the competition yes, but at a price.

Sony's idea of a handheld is literally their home console shrunk down and given a screen, and many of the games are similarly designed. The price is that it can't really be used out and about much, slightly defeating the point.

From the GameBoy to the DS, the reason why Nintendo came out on top was because the system was perfect for travel. The GameBoy had a terrible screen and 8-bit sound, but nobody gave a shit because the battery life was ten years and it had Tetris.

My prediction for the Vita is that it will do better than the PSP, but still not come close to overtaking Nintendo. Having said that, if I were given money for one right now, I would buy the Vita - not that I don't want a 3DS, I'm just too used to Nintendo pulling the old trick of releasing a smaller and better one later down the line.


I play my PSP in bed, and my DS comes with me on trips.



EDIT: But I'd rather spend £100 on this.

EDIT 2: Anyone know a good place to get a PSP-3000 or a PSP-Go? My sister fancies one now that they're cheap, and I'm trying to turn her off the idea of the E1000 because it has no Wifi, which means we could never link up. I've had my PSP for years and I have never joined with anyone on any game, ever.

EDIT 3: Not sure why this packaging made me laugh. It's just so stupidly large
zeden
I got my copy of Soul Calibur 5 today and within an hour of opening it I'm ready to ditch the franchise altogether.
The biggest and crappiest change is the removal of Guard Impacts, pressing forward/up/down+guard would deflect blows previously. It's been turned into a super move of sorts that is now an automatic evade. To compound this loss of finesse, the speed has been turned up and the move sets reduced. Moves that could previously be charged to delay or power up have lost those traits for some characters while others seem untouched for no particular reason. Mitsurugi, and I hate to tell you this Chris, has lost a great deal of versatility as a result of those changes and what's worse is he's even lost all but one of his stances, mist being the only one left.
Story mode consists a numerous repeated battles in which you play as one of the two children Sophitia had before SC4 and another guy called Z.W.E.I. who in spite of a nice design is dull as all hell. It's a joke. On normal difficulty I quickly clocked that the computer A.I. was a joke and began hammering Vertical Attack. About forty five minutes of skipping terribly acted and written cut scenes and hammering Y later I hit the final three battles and hit a wall.
Certain characters, Nightmare in particular, are now seemingly designed to be frustratingly broken and far more capable than most of the other characters in terms of dishing out massively damaging combos so the last three fights took a bit longer as playing as characters with move sets I disliked alongside the loss of defensive options meant it became a case of learning which moves I had to block to avoid combos and slowly chipping away at the bosses.
Arcade mode is now six fights, the last of which is seemingly always Nightmare. Again, the A.I. is pitiful and on higher difficulties relies more on repeating combos than putting on a show as the computer really ought to if it's going to dish out a kicking. There are no intros or endings for any characters, a new low for the series.
There is a quick fight mode where you can pick a fight from a list of unique A.I. characters with very specific traits in order to unlock a player title for the Street Fighter 4 style gamer card you use to play online with. This mode mixed the weak A.I. of other modes with frustratingly limited ones, such as a version of Astaroth that spams nothing but his charging forward move. It wasn't fun playing offline against what amounts to the worst kind of online player.
Character creation, a mode heavily advertised and focused on, is better than it's ever been in some respects but still not as interesting as the version from SC3 thanks to a lack of unique created character move sets. It's fairly typical for a character creator, very similar to the previous versions, so much so that all the haircuts are exactly as they were in the previous games and even some of the items appear to be the same models used in SC3 with higher texture quality, it's pretty weak. This time around though, some items can be placed and edited in a variety of ways. For example, I made a Guts like soldier and managed to place some arrows stuck into his gut and arms at various angles. It made for a far more interesting character than was previously possible but alas being stuck in this game means he'll be getting a lot of time to remove those arrows and recover because he ain't going to be fighting any time soon.
All this makes the last thing I have to mention all the more irritating. The online modes are fantastic. The best ever seen in a fighting game. They've taken everything Super Street Fighter 4 did and added more functions. You can text chat in lobbies before matches, observe matches while waiting to play, pick which side of the screen you fight from, tag people as rivals and track and compare stats very easily. Much like Soul Calibur 4 though, the online population seems to consist of a sea of the same characters doing the same moves over and over because they categorically win online. Some moves are categorically quicker online and can very easily be repeated over and over with little chance of failure. I got into games even with a terrible connection, the frame rate stayed high and it felt almost no different to offline play but the few broken moves and the game itself being so unbalanced means it's all for naught.
And like that Namco have followed Square Enix and Capcom into the pile of companies that have lost touch with what their franchises are about and get ignored by me as a result.
monkeyman
@Gundam: A console experience in my hands is exactly what I want. I gushed a few months ago about how fantastic God of War: Ghost of Sparta was for the PSP, and that it's almost my favourite in the series. I'm pretty sure unmentioned that this is what I wanted from portable gaming in the future. 
Console quality games, (as well as the less intensive smaller games) on the go. 
I'll be mostly using it at lunch at work where I have a ton of plug sockets so any worries about power are gone. 
Of course, it'll be nice when there are more Vita exclusive games out rather than ports/handheld iterations of existing franchises, but the lineup as it is is still pretty strong. 

I am still a bit annoyed they've not put a better battery in it, some of the games and minis are overpriced and the proprietary memory cards are waaaaay over priced, but that'll all go down in price eventually. 

It definitely won't overtake the 3DS but it'll still do pretty good. The PSP did 80 million-ish worldwide which isn't too bad. 

I wouldn't get a PSPgo, she'd be stuck with PSN prices which will never likely be better than in store pre-owned prices. 

The packaging is ridiculous but have you seen the size of the memory cards? They're tiny. I like the size of the game cases though. 

@Zeden: You're limited to who you can play as in story mode? Ugh. Fuck that. I also hate how there's nothing fun to do outside of story like Mortal Kombat has. What a shame. 
The gimping of some characters sounds dumb but what they've done with Guard Impacts sounds nothing short of a bloody travesty :/

Thanks for the write up man. I'll definitely not be getting it any time soon; not till it's under a tenner anyway. 
monkeyman
@Gundam: The only game I totally love on Nintendo handhelds is Pokemon. It's the reason I bought a Gameboy SP and DS Lite. I've gone off the series with each iteration though. If the 3DS one is mind blowing with new and unique features (and non static creatures/attacks, seriously that shit is dated and awful now) I'd be tempted to get it. Otherwise I'm just not really fussed about the system.
Ade
QUOTE (Ade @ Feb 20 2012, 07:00 PM) *
I've heard tell that Blockbuster are currently advertising pre-owned copies of Uncharted 3: Drake's Deception for £15 - bargain! I very much want at that price, but my local branch have no copies. Which is a bit pants.

Never mind. One lunchtime trip to Cash Converters, and a couple of extra quid outlay, and....oh yes, it doth be mine!

Woo-HAH.
NiteFall
I'm currently playing through Uncharted 3 actually. Is fun. Bastard hard in places, but fun. Although I can just imagine Nathan Drke's online dating form-
Likes: Snarking, treasure, straight up murdering armies of faceless goons.
Dislikes: Ancient ruins with poorly signposted puzzles, being shot at by armies of faceless goons, gravity.
I swear gravity is the real enemy, I have died more to falling than to being shot, beaten or exploded combined.
GundamGuy_UK
QUOTE (monkeyman @ Feb 21 2012, 09:46 AM) *
@Gundam: A console experience in my hands is exactly what I want. I gushed a few months ago about how fantastic God of War: Ghost of Sparta was for the PSP, and that it's almost my favourite in the series. I'm pretty sure unmentioned that this is what I wanted from portable gaming in the future. 
Console quality games, (as well as the less intensive smaller games) on the go. 
I'll be mostly using it at lunch at work where I have a ton of plug sockets so any worries about power are gone. 
Of course, it'll be nice when there are more Vita exclusive games out rather than ports/handheld iterations of existing franchises, but the lineup as it is is still pretty strong. 

I am still a bit annoyed they've not put a better battery in it, some of the games and minis are overpriced and the proprietary memory cards are waaaaay over priced, but that'll all go down in price eventually. 

It definitely won't overtake the 3DS but it'll still do pretty good. The PSP did 80 million-ish worldwide which isn't too bad. 

I wouldn't get a PSPgo, she'd be stuck with PSN prices which will never likely be better than in store pre-owned prices. 

The packaging is ridiculous but have you seen the size of the memory cards? They're tiny. I like the size of the game cases though. 


I never did this with my PSP, but hopefully we can just buy more batteries for it and potentially carry them around. Knowing Sony though, they'll be £40 each and require a special £30 docking station.
My thinking was to get a PSP-3000 for her, but the only one I can find for under £150 (which is silly money and you might as well get a Vita for the extra 40), is a Lilac one with Hannah Montana game for £90. The system itself doesn't say Hannah Montana on it, at least. I'm going to talk to her about it tonight and hope she likes light purple.

The PSP did have a few brilliant sparks of life, with some truly excellent games on it. It never shined though, which is a shame because it was far better than nay-sayers made out it was. The 1000 was a bit poor in some respects, but the 2000 (which I own) and 3000 are excellent.

The thing I don't like about the games, and it's something with gaming in general, is the lack of manual. Does it really cost that much to print a manual? I'm not expecting every game to come with a tome with art and backstory, but give me two pages on controls and menu options - I'm paying nearly £40 for this!


QUOTE (monkeyman @ Feb 21 2012, 11:35 AM) *
@Gundam: The only game I totally love on Nintendo handhelds is Pokemon. It's the reason I bought a Gameboy SP and DS Lite. I've gone off the series with each iteration though. If the 3DS one is mind blowing with new and unique features (and non static creatures/attacks, seriously that shit is dated and awful now) I'd be tempted to get it. Otherwise I'm just not really fussed about the system.


I don't mind the static creatures. They move a little in Black and White, and I would imagine they'll do more in the next games. I don't think they'll be the full-3D home console-style games people are expecting them to be; the Pokemon games cram a lot of game into each version, and I think their attitude will be "Why spend more time/money on making it in 3D when we'll make just as much money regardless?" The gameplay is all that matters.

My prediction is it'll look like Black and White in the field, but with a 3D effect. The battles will use sprites that look 3D, and the attacks will be full 3D.
GundamGuy_UK
I have Final Fantasy I, II, IV, V, VII, VII, and IX on a Memory Stick for my PSP (all official, I never jailbroke mine).

It's annoying how PSP doesn't arrange things alphabetically, it's done by download date. When VI comes out (and I'm sure it will - III won't, though) I'll download them all again in reverse order so they'll look nice.

My Dissidia install is on there too, as are my saves for Dissidia and Tactics.

Feels good man.
monkeyman
Oh god yeah the way it orders stuff is annoying. Same on PS3. You can create custom folders but you still can't seem to alphabetise it within those folders.

Edit: Speaking of which. I hope there are some good new RPG's announced for the Vita. There's none at launch.
GundamGuy_UK
Turns out VI is on there, but is only visible when you search "Final Fantasy VI" (it's not visible under F, or 'Final Fantasy' for some reason; also, IX just goes to a list of Dissidia 012 DLC unless you search 'Final Fantasy IX').

So now I'm downloading them all again, in reverse. It's very silly, but once it's done it's done.
NiteFall
Ade
QUOTE (GundamGuy_UK @ Feb 21 2012, 11:10 PM) *
I have Final Fantasy I, II, IV, V, VII, VII, and IX on a Memory Stick for my PSP (all official, I never jailbroke mine).

So good he bought it twice. wink.gif
GundamGuy_UK
QUOTE (Ade @ Feb 22 2012, 06:20 PM) *
So good he bought it twice. wink.gif


Drat, I even checked I did it right before I posted... not sure how that slipped through.

Square-Enix should make a I/II-style enhanced remake of III, just so I can have them all. I didn't like the art style of the 3D DS version at all.
NiteFall
Day 1 Mass Effect 3 DLC announced. A fucking Prothean squadmate at that. Seriously, fuck you EA. Fuck you right in your stupid money-grabbing face.
GundamGuy_UK
Did you read the article where it said it'd cost you $870 to get all the DLC?

That's for buying the figures and books and so on that have weapon upgrades with them.
Silky
I'll do what I usually do and ignore it until I consider it good value. So forever most likely.
monkeyman
QUOTE (NiteFall @ Feb 22 2012, 10:01 PM) *
Day 1 Mass Effect 3 DLC announced. A fucking Prothean squadmate at that. Seriously, fuck you EA. Fuck you right in your stupid money-grabbing face.

Spoilers!
NiteFall
Sorry. I should have gone with my first thoguht of saying it was a giant space rabbit teammate.

Now I want a giant space rabbit teammate mod for Mass Effect 2.
GundamGuy_UK
It's not really a spoiler, Bioware themselves have been openly talking about it for ages. Plus it's available right from the start of the game.

I tell you, Final Fantasy IV just never gets old. I just played from the start to defeating the Antlion. Brilliant stuff.
zeden
If it were in the box like the Cerburus Network in ME2 I'd say it were fine but seeing as that collectors edition costs £70+ it's a kick in the nuts to have content held back like this. I can't help but think that this might be the EA/Bioware game that puts me off buying any more from them as a result of their increasingly moronic policies, I'm very ready to leave the hobby behind because the cost of buying into things is massively outweighing the variety of new experiences and expressions of thought on offer.
I'm hitting a point where I just don't want to pay anything to established media outlets because they use the profit to fund culturally bereft tat and feed into the backward executive led culture we're all under the cosh from. Focusing on indie stuff, PC games are what seem to be keeping my interest in gaming alive because as it stands the bigger companies are hell bent on selling to the lowest common denominator and neglecting the aspects of unlimited imagination and creative scope that the medium offers while the smaller PC focused indie groups want nothing but. I've gotten exponentially more out of the likes of Trauma or The Void than I have from any of the £40 premium quality games I've played in the last few years but the masses latch more and more to he meaningless FPS cliches and push the majority of the industry in that direction along with them. I find myself thinking I'd rather be reading a book with some games and wishing that the makers had put more thought into how to grab a players attention enough to have them personally relate to characters and situations on screen instead of how to buy into clichés and ubiquity to appeal to those scared to think outside the box.
But anyway, I'm digressing, that's typically shitty DLC implementation of the kind that makes me not want to support the business any longer. I'll buy and play ME3 and whatever plot enhancing content might come about but after that it's going to take some demonstration that such artistically bereft and greedy tactics as to lock away story content are done with. To that end I'll confidently say that Mass Effect 3 might well be the last Bioware title I play because I doubt current trends are likely to be reversed. It's a shame to see so little use of a form of expression that has unprecedented capacity to relate experience through direct interaction with narrative.
monkeyman
It is shitty, but I'll just not buy it until its dirt cheap.
I rarely buy DLC these days. Day one stuff like that does irritate me.
Silky
I'm intrigued by the prospect of Firefall. It's supposedly a AAA style free to play online FPS. Looks pretty similar to Tribes.
It's currently in closed beta, but if I get a chance to play it I'll let you know.
GundamGuy_UK
Mass Effect 2's DLC was split into two definite camps; large mission packs that either added a new character or increased the length of the game, and pointless shit like gun mods and costumes.
I may be wrong of course, but I think the latter is what EA is making them do (and the same is happening in 3, too), whilst the former is 'good DLC'.

I don't like day one DLC, though I suppose if it's an exclusive from the collectors edition which is available separately, that's not so bad. The majority of Mass Effect's DLC is pointless tat, and then the actual mission/character packs are always worth the money I think.
GundamGuy_UK
JET SET RADIO
zeden
Bout time that was released, it was ages ago when it was first teased along with Shen Mue as an Arcade release. I'm going to hold off getting properly excited until the soundtrack is confirmed as in tact or at least not laden with the kind of dross they stuck on Crazy Taxi for the re-release though.

GundamGuy_UK
Well, from what I've heard the reason why it's taken so long is because Sega have completely re-done their Dreamcast emulation engine. No more forced 4:3, the new games will have widescreen and anti-aliasing.

The soundtrack will be intact because it was composed by people who work in-house for Sega, unlike Crazy Taxi which used a lot of licensed music (and it was too expensive to bother buying the license again).



Speaking of music; in this world where all consoles have music support, and smartphones with media players are becoming bigger every day, I just have one question - Where is Vib Ribbon 2?


EDIT: I caved and bought Dissidia 012 Legacy Edition. I did enjoy Dissidia, and I know that the LE will be worth a lot in the future (I don't plan on selling it, I just mean it'd be really hard to get in the future). I sold my Crisis Core Collector's Edition and regretted doing so.
I'm kind of tempted to buy the Collector's Edition of Final Fantasy IV Complete Collection too, even though I already own the game as a download. IV is my favourite of the series, so I'd love to own it; I'm just debating on whether there's enough in the CE to make it worth buying it again.

If you couldn't tell, my sister talking about the PSP and the Vita coming out has rekindled my love of the machine. It really was an amazing console, especially if you're a JRPG fan as there are LOADS of them on there.
Silky
I will never look at Resident Evil 4 in the same way after coming across this on the Escapist forums.

QUOTE
Resident Evil 4, american walks into apparently benign village with handgun already drawn

Considering that, the opening sequence has a totally different meaning:
Said sequence.


-Leon bursts into home with gun drawn: *speaks foreign gibberish*

-Villager thinks: (holy shit! Some american gangster has broken in! He's got a gun! Is he trying to kill me? Just be cool, no sudden movements and when he realises I'm just a poor humble farmer he'll leave in peace)

-Leon: *walks over, approaching from blind side*

-Villager: (OH HOLY SHIT! I'M GOING TO DIE! I can't bear to face him, I'll turn around the wrong way, see if he has any confederates)

-Leon: "Durka Durka America Speaky, Bush Apollo Creed, Star Wars Rambo... THIS GIRL yadda yadda"

-Villager: (oh sweet jesus, he's some sort of sex offender, he is looking for our young women to kidnap)
in spanish: "I don't understand your language you armed villain! Just leave this place, you are trespassing and threatening me... I... I have a right to defend myself in my own home!"

-Leon: *foreign derka, reaches inside coat again*

-Villager: "I'm sorry... you leave me no choice" (grabs axe that he'd innocently been using to chop wood)

-Leon: "Freeze! Drop the weapon"

-Villager: "Get out of my home you crazy gunman!"

BANG!

-Villager (outside): "oh my god! That weird armed foreigner just ran in there and shot Juan! JUAN! Don't worry! We'll capture your murderer and haul him to the local magistrate and give a fair trial! Jose, quickly run to the village and form a posse, this criminal shall not escape!"

5 days later, Leon is in straight jacket in padded cell.

Leon: "That's what I'm trying to tell you, they were all ZOMBIES! I did nothing wrong and they attacked me, I had no choice but to kill all of them... all 786 of the unarmed villager, even the women... and steal their money and jewellery... and sell them to magic teleporting wizard in a purple cloak for more weapons. Don't you understand! I'm on a mission to save the President's Daughter from Satanists! I'm not crazy! Would a crazy man go on an investigative mission in Spain without any understanding of the local language nor a guide or interpreter! I think not... I speak perfect Spanish: ying tong ying tong yiddle eye pooo! AHH HA HA HA! Ahsley Bush, gotta save her! Gotta save the world! Terrorists! Satanists! Zombies! I'm not the crazy one, you are!"
monkeyman
QUOTE (GundamGuy_UK @ Feb 24 2012, 12:16 PM) *
Well, from what I've heard the reason why it's taken so long is because Sega have completely re-done their Dreamcast emulation engine. No more forced 4:3, the new games will have widescreen and anti-aliasing.

The soundtrack will be intact because it was composed by people who work in-house for Sega, unlike Crazy Taxi which used a lot of licensed music (and it was too expensive to bother buying the license again).



Speaking of music; in this world where all consoles have music support, and smartphones with media players are becoming bigger every day, I just have one question - Where is Vib Ribbon 2?


EDIT: I caved and bought Dissidia 012 Legacy Edition. I did enjoy Dissidia, and I know that the LE will be worth a lot in the future (I don't plan on selling it, I just mean it'd be really hard to get in the future). I sold my Crisis Core Collector's Edition and regretted doing so.
I'm kind of tempted to buy the Collector's Edition of Final Fantasy IV Complete Collection too, even though I already own the game as a download. IV is my favourite of the series, so I'd love to own it; I'm just debating on whether there's enough in the CE to make it worth buying it again.

If you couldn't tell, my sister talking about the PSP and the Vita coming out has rekindled my love of the machine. It really was an amazing console, especially if you're a JRPG fan as there are LOADS of them on there.

RPG's, specifically JRPG's are sorely missing from the Vita at launch sad.gif
I tried IV but I couldn't get into it. I think I might try it again soon though. Have you tried the Japanese demo for FF Type-0 by the way? It's fantastic.
GundamGuy_UK
QUOTE (monkeyman @ Feb 24 2012, 02:47 PM) *
RPG's, specifically JRPG's are sorely missing from the Vita at launch sad.gif
I tried IV but I couldn't get into it. I think I might try it again soon though. Have you tried the Japanese demo for FF Type-0 by the way? It's fantastic.


IV takes a while to get going, but trust me it's one of the best. It's right up there with VI and VII, and in some ways it beats both of them. It has some of the best music in the entire series, too. It's Nobuo Uematsu at his absolute best.

No, I haven't. I never bothered configuring for the US/JP stores.

Download Final Fantasy IV: The Complete Collection on your Vita! It's £20 but has two and a half games on it, and it's all pretty and awesome. Review
monkeyman
I have the Complete collection on my PSP...I might buy it next month.

Going back to Type-0; have you read much on it? It really will be a must play when it releases here.
GundamGuy_UK
I just watched a trailer and it seems pretty good. Very action-packed battles.
NiteFall
Oh man, but the new Syndicate game is horribly broken on the PC. Fixed narrow FoV means you get motion sick playing it, the lens flare and bloom effects are so OTT that having a light source even peeking onto your screen causes about 1/4 of your view to wash out, and on top of all that the game accepts standard, non-widescreen resolutions, but then forces widescreen by slapping honking great black bars top and bottom. The particle effects are okay at best and dreadful at worst, the standard control layout seems to have been designed for humans with 8 fingers on each hand, each at least 6 inches long, and the textures sometimes fail to load at all, leaving you looking at a completely featureless set of boxes for the environment.

But aside from that it's pretty enjoyable. laugh.gif
The Phantom
Anyone playing Zelda Skyward Sword? Really enjoying it.
Llama
QUOTE (The Phantom @ Feb 27 2012, 09:27 AM) *
Anyone playing Zelda Skyward Sword? Really enjoying it.

It's on my 'to play' pile. Looking forward to it once I manage to move out of Skyrim...
Rua
QUOTE (The Phantom @ Feb 27 2012, 09:27 AM) *
Anyone playing Zelda Skyward Sword? Really enjoying it.


I just have to kill the last guy. But FF 13-2 is eating up all my time, where also I find myself just having to kill the last guy.

I often lose interest when I just have to kill the last guy.

I know not why.
monkeyman
I get like that with a lot of games. I thinks it's because I know that I'll likely not do much after killing the last guy so want to extend the game as much as I can.

Skyward Sword actually looks great. I hope something similar gets released for Playstation Move down the line. The Move controller is a fantastic bit of kit, it just seems that all support has dried up. The only game that looks good for it is Sorcery, but Christ knows when that will be released.
GundamGuy_UK
I'm the same. I rarely finish games. I'm getting better at that, though.

Speaking of games; Metal Slug Anthology for £10? Yes please
The Phantom
QUOTE (Rua @ Feb 27 2012, 12:28 PM) *
But FF 13-2 is eating up all my time, where also I find myself just having to kill the last guy.


I've kind of tuned out of the FF series a bit, the last two I played, being 10 and 12 I never actaully bothered to finish.
sweetbutinsane
QUOTE (sweetbutinsane @ Feb 19 2012, 09:12 PM) *
Trying to catch a fracking Stringfish on Animal Crossing before they aren't around any more. It's driving me round the bend and I've only got ten days left to find one or else I'll have to wait until next winter*.




* Or edit the date. tongue.gif


Caught one, phew!
Rua
QUOTE (The Phantom @ Feb 27 2012, 02:08 PM) *
I've kind of tuned out of the FF series a bit, the last two I played, being 10 and 12 I never actaully bothered to finish.


You know what? On review I've enjoyed this one the best since X. Best villain since Sepiroth by a mile. Should have spent as much time making it as pretty as XIII though. They seem in this game to have learned from some of the mistakes from the last one. They need a fresh writing team though.
zeden
Right there with you on the not quite finishing some games front guys. FFX-2, Kingdom Hearts 2 and FFXII all got ditched during the last sections because I lost all will to go on. Realising that the gameplay is dull and the plot is a mess is what pushes me away. In those cases I tried in vain to convince myself that I was enjoying playing because of silly Square Enix brand loyalty but learned my lesson since.

Now I think about it the only games I've bought and not finished over the last few years were Square Enix releases which is a shame seeing as once upon a time I'd never have imagined such a turn of events.
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